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AI Insights · Timothy · June 2024

Top 5 Cartoon Fantasy Games in Bulgaria Q2 2024

Discover the performance trends of the top 5 cartoon fantasy games in Bulgaria for Q2 2024, including downloads, revenue, and active user metrics.

Top 5 Cartoon Fantasy Games in Bulgaria Q2 2024

In the second quarter of 2024, the top 5 cartoon fantasy games in Bulgaria showed varied performance across downloads, revenue, and weekly active users. Below is a detailed analysis of each game based on data from Sensor Tower.

My Talking Tom Friends saw a notable fluctuation in downloads, starting from 2.5K at the beginning of April and peaking at 3.7K in mid-June, before ending the quarter at 2.3K. Revenue for the game experienced a significant spike to $92 in mid-April but generally hovered around $30-$40 in the latter part of the quarter. Weekly active users began at 43.9K, dipped to 33K in late May, and then rebounded to 42.8K by the end of June.

My Talking Tom maintained a relatively stable download rate, fluctuating between 2.1K and 2.8K throughout the quarter. Revenue showed minor peaks, reaching $31 by the end of April and maintaining around $20-$30 in subsequent weeks. The weekly active users metric remained consistent, starting at 25.6K and ending at 24.7K by the end of June.

My Talking Tom 2 experienced a steady increase in downloads, starting at 2.1K and peaking at 2.7K by the end of June. Revenue similarly showed modest gains, peaking at $38 in late May. The game’s weekly active users showed a positive trend, rising from 39.4K at the beginning of April to 44.3K by the end of June.

My Talking Angela 2 had a varied performance in downloads, starting at 2.2K, dipping to 1.2K in late May, and then recovering to 2.4K by the end of June. Revenue was relatively low but showed a slight increase towards the end of the quarter, reaching $36 in the final week. Weekly active users remained stable, starting at 20.5K and ending at 20.2K.

Avatar World ® showed consistent performance in downloads, maintaining around 1.5K to 2.1K throughout the quarter. Revenue was steady, averaging around $190-$210 weekly. The game experienced a gradual increase in weekly active users, starting at 19K and ending at 20.7K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024